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Showing posts with label Games. Show all posts
Showing posts with label Games. Show all posts

Thursday, 8 August 2013

An Overview and Review | Cube World

Answering the question: What is CubeWorld?! 

A ranger's skill tree (after having chosen the Scout path) 
From left to right, Warrior (dwarf), Ranger (lizardman), Mage (human) and Rogue (elf)
This time, I'm actually going to be reviewing CubeWorld's gameplay. So if you were one of those who read my journey in order to attain this game, you may think that nothing is worth that kind of pain or endurance.but I'll say this only once in my review, CubeWorld is indubitably one of the best games I have ever played in my life. Yeah, I know, usually I'm a critical reviewer that generally displays next to no emotion, but credit must be given where it's due.




The levelling system gives you at least two routes for each class. There are 4 classes: Rogue, Ranger, Warrior and Wizard. If my presumptions are correct and there are 2 routes for each character, then that makes there 8 routes overall. This makes the game suitable to pretty much all gamers and whatever type of character you like to play as.

You gain experience from killing monsters and bosses and the experience required to level up increases each level. Every time you level up, your max health increases, your power level increases (Dragon Ball, yeah yeah.) which allows you to equip better items and last of all you get 2 skill points to increase your...skills.

The combat skills vary for each class but the rest are the same.

If your climbing level reaches 5, you can then level up your hang gliding skill.

If your swimming level reaches 5, you can then level up you sailing skill.

Last but not least, if your pet strength level reaches 5, you can then level up your pet riding skill.

This is known as the "Skill tree", and the combat section of this tree is different for both classes and you can choose between two paths depending on how you would like to play the game. This skill system is REALLY cool and you can plan how to use your skill points before leveling up.


When you start playing CubeWorld, I guarantee that the first thing you'll find will be a city. In these cities there are inns that you can you use at night to make it daytime. Within the center of the city, there are 4 districts. The pet district, crafting district, trading district and adventurer district. Since all these districts expand out to wider topics I'll split them into categories.
A city, as viewed on a map.

Pet District
In the pet district, various animals walk around that you can tame if you have the correct food. The taming of each pet requires a different food. There are 4 types of pets: melee (the most common), ranged, healing and tank. It's pretty obvious what all these types do. Pets level up just as your character would in addition with the pet skill. When a pet dies, it will respawn by you after a few seconds. Overall, I think pets are an extremely good addition to the game and make it a lot more fun to play.

Crafting District
Here, there are three crafting stalls. A smithing/furnace area, a custom table/saw area and a loom/spinning wheel area. The smithing area is used to smelt metal cubes and create swords. The custom table/saw area is used to saw logs into wooden cubes and I'll get into the custom table later. The spinning wheel is used to spin various items into string which is used for creating armour. Crafting cubes can not only be used in crafting weapons but, using the crafting table, you can literally add these cubes to the weapons and customise them (32 cubes max). Also, when a boss is killed it drops a spirit cube which adds a special ability to the weapon. Logs are gotten from bushes which are scattered across the world. Iron, gold, silver and all the gems are found in caves. There are deposits for each type of metal and these have to be destroyed in order to gain the metals. Cobwebs to make string are found from scrubs that are also scattered across the world.

Adventurer DistrictHere there is target practice as well as dummies to attack. There are also people who give advice on fighting. Not part of this district, but in the middle of all the 4 districts there is a tall tower with a man who can adapt the power level of weapons using platinum coins. Platinum coins are gained from completing quests.

Trade DistrictThis district is my most used district. There are 4 stalls: the armour stall, item stall, weapon stall and identifier stall. It's pretty obvious what the purposes of these stalls are. The money system is that 100 coppers is one silver and 100 silver is one gold.

The rarity system.
The worlds in CubeWorld are endless. People have explored gigantic terrains, and sail from their original island to the next. As you level up, you gain new crafting recipes for food, weapons, armour etc. You can also find crafting recipes by killing monsters and right click them to add them to your list. As you continue on in the game, you start to find better items, and there is a rarity system to dictate this. Green names mean the item is uncommon. Purple names mean the item is epic. Yellow names mean the item is legendary. These items can be made from finding recipes or dropped by monsters. Gems found in caves are used along with the usual items to craft these items.


From left to right (in groups of two), Elves, Humans, Goblins, Lizardmen, Dwarves, Orcs, Frogmen and Undeads.
At the moment, there 8 playable races. Other than height and hitbox, there are not many differences between the races, however goblins are an exception. They can climb faster than any of the other classes. It is unknown why they were given this advantage and it may just be a glitch. The difference races make the game much more interactive and widen the appeal.

As a whole, the gameplay is intense and enjoyable. I think that something that a lot of games are lacking now is fun. Game makers have become greedy and just show off graphics and make the game extremely expensive. Some people have even begun to play games just for the sake of it, when my true purpose in gaming is entertainment and to have fun. This is why I love CubeWorld, because of it spreading out to appeal to practically all gamers and that it has one of the most friendly gaming communities I have ever come across.

If anyone is considering buying this game, I support you 100%. I'd also recommend buying it now as it is in alpha and is probably the cheapest it can possibly be.


But, until next time, peace out.

An New Adventure | Cube World

 ROAD TO...get CubeWorld...
So today I'm going to be doing something different. Initially I wanted to read the new naruto and Fairy Tail and review them as per usual. Unfortunately, due to the retarded government of the country that is the Islamic Republic of Iran, manga is filtered. Thus, I will have to wait until roughly the 14th of August before I can review any chapters. So, what have I been able to do without facebook, YouTube, twitter, manga or porn? Well, I got addicted to a game called "Cube World".
I wonder why it's called CUBE world...
So, from the screenshot, I am 100 percent sure that many people will consider this to be a rip off of Minecraft. Well, was Minecraft even an original idea? Notch himself stated that he gained inspiration from a VERY old game called "Infiniminer". I'd suggest looking up Infiniminer before stating what seems to be obvious. Anyway, I heard about Cube World from some people I was following on Twitter and after thorough research I decided to buy the game as soon as it went into alpha. I looked so forward to buying this game and I probably had the same feeling as Kirito before he bought S.A.O.
So, the day that the game came out it seemed that life was setting me a challenge. The up times for the servers were the following:
Website: 16%
Signup: 2.5%
Shop: 0.3%
These are a few of the expressions I had after seeing the uptimes...

Saturday, 13 July 2013

Shin Megami Tensei IV - Why I'm excited

Shin Megami Tensei IV is an upcoming RPG for the 3DS, made by our friends over at Atlus, the creative minds behind such great titles like Persona 4, Catherine, Shin Megami Tensei: Devil Survivor 2 and Trauma Center. Atlus have been driving the hype train behind this game for good reason - its looking incredible, and, they are actually bringing to to Europe. If you own a 3DS, maybe you should pick up Shin Megami Tensei IV, and I want to help you come to that decision. Without further ado, lets dive in.


Friday, 5 July 2013

Square Enix badly botches Lightning Returns - FFXIII

There is no Lightning, without a Cloud...

Yes... Square Enix actually did this...
Oh god, Square Enix did not just..... Yep. They've done it again. With each new installment of the Final Fantasy sending the franchise spiraling further into doom, it doesn't take much to wonder if the series will ever be restored to any former glory.

Saturday, 15 June 2013

E3: Jonny's Picks and Discussion

Jonny here. Today, I will be talking about E3.

E3 - easily the most important game conference held. E3 always has ridiculously amounts of hype behind it, for good reasons too. This is where all the big releases are revealed and shown. This year's conference is especially important due to the impending release of the next-gen consoles (Xbox One and PS4). I know every single soul on the planet is staring at the new consoles, but that, as hard as it is to believe, wasn't my main interest. I was keenly watching Nintendo's E3 presentation, where they announced a heap of games and showed a load of trailers. People can say all they want, but I think Nintendo have finally got their act together and the Wii U has an impressive line-up releasing in the near future, and not to forget the overload of great software releasing on the 3DS. I am going to round-up my favourite E3 reveals/content, but just to warn you, this will be a Nintendo focused article. Let's begin.

All aboard the hype train!

Monday, 3 June 2013

Virtue's Last Reward - Review


Hello! I'm Jonny, and I will be reviewing games on this blog. Without further ado, lets jump into the first review.

Last year, in February, Virtue's Last Reward came out on the 3DS and PS Vita. Well, that was in Japan - us lot over in Europe didn't get it until November. Virtue's Last Reward is a visual novel, which are quite popular in Japan, but haven't really received much attention in the west. It was the sequel to a DS called 9 Hours, 9 Persons, 9 Doors, which is also a visual novel. Strangely enough, it was a success for Aksys games to localize the game, despite being released over in the west. It received critical acclaim and sold quite decently, even if the plot was a bit bonkers for western tastes.

So, Rising Star (known for publishing games in Europe such a the Harvest Moon and Rune Factory series) decided to port the game over to Europe. Was it worth it? That's a yes. The game was released, earning great reviews (8.5s, 9s, and even some 9.5s), and managed to scoop up some game of the year awards as well while it was at it.


Erm... Okay